From Concept to 3D Gaussian Splat

An R&D AI Workflow

Recent advances in AI are rapidly transforming how digital environments are created. Tasks that once required extensive manual modeling, texturing, and lighting can now be accelerated through generative workflows and techniques like 3D Gaussian Splatting (3DGS).

At Volinga, we’re focused on pushing the boundaries of what’s possible with these emerging technologies. In this experiment, we set out to build a complete pipeline from an initial concept to a fully realized 3D Gaussian Splat environment using a combination of AI tools and iterative workflows.

Objective: Showcase a workflow for generating digital background environments using AI, from an initial visual concept to the creation of a 3DGS model in WorldLabs.

Why 3D Gaussian Splatting?

Compared to traditional geometry, 3DGS is better suited for real-time applications. It reduces scene weight while maintaining strong visual quality, making it ideal for:

  • Virtual production
  • Broadcast
  • Product visualization
  • Simulation and training
  • Previsualization

 

This workflow emphasizes control and iteration at every stage, enabling fast creation without sacrificing artistic direction.

The Workflow: Step by Step

1. Concept to Image with NanoBanana

Every environment starts with a clear idea. Using NanoBanana, we generate an initial image from a detailed prompt. Because AI image generation is inherently iterative, prompt quality is critical. The more precise the description, the more control you retain over the output.

Sketch prompt:
“A detailed technical line art sketch in pen and ink on textured, antique beige draft paper, depicting a retro-futuristic high-tech alien bar and diner interior. The scene is a wide-angle perspective looking toward a central bar counter featuring a large glowing bio-glass dome or central reactor, with a pulsing cyan-blue neon glow illuminating intricate overhead pipes and conduits. The style is clean architectural line drawing with minimal cross-hatching for shadow. In the foreground and midground are multiple dining tables with flatware place settings and U-shaped padded vinyl booth seating with metallic trim and integrated panels. To the right, high bar tables with metal disc barstools. The central bar has translucent hologram display screens and touch panels showing intricate alien script and technical charts. Additional wall signs and glowing placards in the background show stylized, unreadable sci-fi text. Walls are composed of modular brushed-metal panels with exposed ducting and industrial fixtures. Hanging string lights from the ceiling have cyan-blue neon bulbs casting minimal highlights. A narrow industrial metal staircase ascends to an upper catwalk level on the right. Visible subtle paper texture throughout.”

This generates a structured concept image, which we then refine using a second prompt.

Render prompt: “Render this sketch into a photorealistic photo of that futuristic space restaurant.”

At this stage, we move from concept art to a more realistic visual foundation while preserving composition and design intent.

2. Converting to Equirectangular Format

Before moving into 3D generation, the image must be converted into a 360° equirectangular panorama (2:1 aspect ratio).

Why this matters:

  • With the 360°, we make sure to have good quality and creative controlNon-compliant images are treated as flat elements instead of environments
  • Incorrect formatting leads to distortions and perspective issues
  • Non-compliant images are treated as flat elements instead of environments


Equirectangular prompt: 
“Create a seamless 360 equirectangular panorama (aspect ratio – 2:1) from last image.”

This is one of the most critical steps in the pipeline. A clean, seamless panorama ensures the AI correctly interprets spatial relationships during world generation.


3. Optional AI Upscaling

If the generated image lacks resolution, AI upscaling can enhance detail and sharpness before world generation. However, this step requires caution:

  • Upscaling can introduce artificial details
  • Edge seams may become misaligned
  • Misalignment will be visible in the final environment


Maintaining seamless edges is essential to avoid artifacts in the 3D result.

4. World Generation in WorldLabs


With the panorama ready, we move into WorldLabs to generate the 3D Gaussian Splat.

Key inputs:

  • Equirectangular image
  • Optional guiding prompt


The system processes the panorama and reconstructs it into a dense 3DGS representation.

Important behaviors:

  • Proper panoramas are used directly for reconstruction
  • Standard images trigger extrapolation beyond the frame
  • Combining image + prompt yields the most controlled results


Once complete, the scene can be exported as .ply (3DGS dataset) or .glb (proxy mesh).

5. Rendering in Unreal Engine with Volinga

The final step brings everything into a real-time environment. Using the Volinga Plugin:

  • .ply files are imported into Unreal Engine
  • Data is converted into an NVOL representation
  • The scene becomes fully editable


From here, we:

  • Reduce baked ambient lighting
  • Introduce new lighting (directional, skylight, local sources)
  • Refine mood, contrast, and storytelling


Relighting is where the environment truly comes to life and integrates into a broader production pipeline.

Key Takeaways

This workflow demonstrates how AI can compress what was once a complex, multi-step 3D pipeline into a fast, iterative process.

What worked well:

  • Efficient end-to-end pipeline from concept to 3DGS
  • Strong control through prompt design and iteration
  • Seamless integration into Unreal Engine

 

Limitations observed:

  • Low-resolution proxy mesh affected shadow quality
  • Equirectangular inputs can introduce slight curvature distortions

Final Thoughts

With this workflow, it give you an example of a powerful way to create concept art and previs tools. This experiment reflects how Volinga approaches innovation: by testing, iterating, and pushing emerging technologies like 3D Gaussian Splatting into practical, production-ready workflows.

By combining tools like NanoBanana and WorldLabs, creators can move from idea to immersive 3D environment faster than ever before while still maintaining creative control. Essentially, this allows for quick and easy ways to supercharge productions. 

Want to learn more?

Reach out to our team to see how to get started.