With Volinga’s plugin, Pixotope users can now access the full power of Gaussian Splat rendering—natively inside their existing workflow.
There are no feature limitations or reduced capabilities. Everything users already know and rely on from Volinga is now fully available within Pixotope.
Behind the scenes, this integration is powered by a new modular plugin architecture that separates engine-specific components into a dedicated Data Bridge. For users, this translates into real production benefits:
- Faster updates for Pixotope-specific workflows
- Better compatibility with custom Unreal-based engines
- Ongoing support as broadcast pipelines evolve
As more platforms adopt customized Unreal environments, this approach ensures Volinga can scale alongside them without slowing teams down.