New to 3D Gaussian Splatting?

What is 3DGS?

Gaussian Splatting is a breakthrough 3D technology powered by machine learning. Instead of building scenes from traditional polygons, it uses millions of tiny, intelligent points — called splats — to capture and display every detail of a real-world environment. The result is a faithful, photorealistic digital twin that looks and feels just like the real thing.

Real-Time Rendering Redefined

Because splats don’t require the heavy geometry and complex optimization of traditional methods like photogrammetry, they can be rendered in real time at far higher speeds. This means smoother playback, faster iteration, and the ability to work with incredibly detailed environments without sacrificing performance.

Revolutionizing Virtual Production with Gaussian Splatting

For virtual production, this changes everything. Studios can now have LED wall–ready or Unreal Engine–ready environments in days instead of weeks — at a fraction of the cost — while achieving higher realism than ever before. With Gaussian Splatting, the focus shifts from technical constraints to pure creativity, empowering teams to scale productions, reduce budgets, and bring breathtaking worlds to life faster than ever.

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